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TGS2026 A launchpad for indie game developers

SENSE OF WONDER NIGHT 2026 Grand Prix awarded to Face UFO!

Pocky Awards go to Stuck Together, Teach My Little Sister How to Drive, and Become!

The Computer Entertainment Supplier's Association (CESA; Chairman: Haruhiro Tsujimoto) announced the winners of SENSE OF WONDER NIGHT 2026, a pitch competition for indie game developers held at TOKYO GAME SHOW 2026 (TGS2026), following presentations by eight finalists and judging. The top honor, the Audience Award Grand Prix, went to Face UFO (developer: Takahiro Miyazawa) from Japan. The Audience Award Semi-Grand Prix went to Unknot! (developer: P.F.J.) from China. SOWN2026 also presented the Best Technological Game Award, Best Arts Award, Best Experimental Game Award, Best Game Design Award, and Best Presentation Award. Grand Prix winner Takahiro Miyazawa received US$3,000 in prize money, while the winners of the other awards each received US$500.

SENSE OF WONDER NIGHT 2026 Award Winners

Award

Finalist

Title

Country/region

Introductory video

Audience Award Grand Prix

Takahiro Miyazawa

Face UFO

Japan

https://youtu.be/TNVPm9MuDgk

Audience Award Semi-Grand Prix

P.F.J.

Unknot!

China

https://www.youtube.com/watch?v=3IwbvwNT-pI

Best Technological Game Award

Room 127

Legacy Code

Japan

https://www.youtube.com/watch?v=RbxDfSlZt1w

Best Arts Award

Room 127

Legacy Code

Japan

https://www.youtube.com/watch?v=RbxDfSlZt1w

Best Experimental Game Award

Takahiro Miyazawa

Face UFO

Japan

https://youtu.be/TNVPm9MuDgk

Best Game Design Award

Takahiro Miyazawa

Face UFO

Japan

https://youtu.be/TNVPm9MuDgk

Best Presentation Award

Takahiro Miyazawa

Face UFO

Japan

https://youtu.be/TNVPm9MuDgk

Pocky Awards: Stuck Together, Teach My Little Sister How to Drive, and Become

The Pocky Awards recognize titles selected by content creator Pocky, the TGS2026 Official Indie Game Ambassador, from the 151 entries submitted for SELECTED INDIE 80 and SENSE OF WONDER NIGHT. Pocky chooses games he would like to play from the perspective of a gameplay video creator. This year’s three winners are Stuck Together (Hugecalf Studios, United Kingdom), Teach My Little Sister How to Drive (Easy Fox, Republic of Korea), and Become (Valentin Wirth, Czech Republic). Gameplay videos featuring the three winning titles will be released on Pocky’s YouTube channel at a later date.

https://www.youtube.com/@pockysweets

About SENSE OF WONDER NIGHT 2026 (SOWN2026)

Now in its 19th year, SENSE OF WONDER NIGHT (SOWN) is a pitch competition for outstanding game ideas that spark a “sense of wonder”—a moment of surprise that changes the way we see the world. Entries were open to exhibitors in the Indie Game Area and SELECTED INDIE 80, a program that offers selected developers free exhibition space. A panel of judges selected eight finalists from 151 entries, giving them an opportunity to present their games.

SOWN2026 Judges (in no particular order)

Name

Affiliation / title

Kiyoshi Shin

Chair, SENSE OF WONDER NIGHT Judging Committee / Professor, Graduate School of Digital Hollywood University

Juan Gril

Game creator

Ramon Nafria

Videogame Ninja: Trusiga

Takeshi Takahashi

NPO OcuFes

Kenji Ono

Lecturer, International Professional University of Technology in Tokyo / NPO IGDA Japan

Kazunori Komagata

Director, AURYN

Shuhei Yoshida

CEO, yosp Inc.

Yuki Katayama

KODANSHA GAME LAB.

Jh Shin

Game developer

Masafumi Onuki

CEO, Calappa Games

Pocky

Content creator

The SOWN2026 presentations, winner announcements, and award ceremony will be available to watch as part of the TGS2026 Official Program from 7:00 p.m. (JST) on Friday, September 18.

https://tgs.cesa.or.jp/2026/en

SENSE OF WONDER NIGHT 2026 Overview

Date and time

Thursday, September 17, 3:50–5:50 p.m.

Venue

International Conference Hall, Makuhari Messe

Presenters

Eight finalists

Overview

SENSE OF WONDER NIGHT is a competition that discovers indie game developers whose ideas spark a “sense of wonder”—a moment of surprise that changes the way we see the world as soon as we see a game or hear its concept. Now in its 19th year, the competition selected eight titles from 151 entries. The eight finalists presented their games from 3:50 p.m. on Thursday, September 17, the first Business Day.

TOKYO GAME SHOW 2026 Overview

Event Name

TOKYO GAME SHOW 2026

Organizer

Computer Entertainment Supplier's Association (CESA)

Co-Organizers

Nikkei Business Publications, Inc., Sony Music Solutions Inc.

Dates & Times

September 17 (Thu), 2026 | Business Day | 10:00 AM – 5:00 PMSeptember 18 (Fri), 2026 | Business Day | 10:00 AM – 5:00 PMSeptember 19 (Sat), 2026 | Public Day | 9:30 AM – 5:00 PMSeptember 20 (Sun), 2026 | Public Day | 9:30 AM – 5:00 PMSeptember 21 (Mon/Holiday), 2026 | Public Day | 9:30 AM – 4:00 PMPlease note that opening hours differ between Business Days and Public Days.

Location

Makuhari Messe (Exhibition Halls 1–11, International Conference Hall), TKP Tokyo Bay Makuhari Hall

Expected Attendance

300,000 visitors

Official Website

https://events.nikkeibp.co.jp/tgs/2026/en/exhibitor/

Official Channels

Official X: https://x.com/tokyo_game_show

Official Instagram: https://www.instagram.com/tokyo_game_show/

Official Facebook: https://www.facebook.com/tokyogameshow/?locale=ja_JP

Official TikTok: https://www.tiktok.com/@tokyogameshow.official

Official YouTube: https://www.youtube.com/@tokyogameshow

Official Twitch: https://www.twitch.tv/tokyogameshow1

Official LINE: https://page.line.me/tokyo_game_show

 

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